Package net.pl3x.map.core.player
Class PlayerTexture
java.lang.Object
java.lang.Thread
net.pl3x.map.core.player.PlayerTexture
- All Implemented Interfaces:
Runnable
Task to fetch and save a players skin.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Thread
Thread.Builder, Thread.State, Thread.UncaughtExceptionHandler
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Field Summary
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class java.lang.Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, isVirtual, join, join, join, join, ofPlatform, ofVirtual, onSpinWait, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, sleep, start, startVirtualThread, stop, suspend, threadId, toString, yield